Cairne Dungeon Destroyer

Updated Dec 14, 2023
Avg Cost 3.3
PvE
5
Cairne Bloodhoof
Plainsrunning
Move 50% faster and gain the Fast trait.
Tank
Attack Stun
AoE
Melee
Roles & Attack Types
x3
x2
x3
x2
x2
x2
Traits
x3
x1
x1
x2
x3
x1
x1
x1
x1
4
Stonehoof Tauren
Momentum
After connecting a charge, immediately charge a second time if possible.
Tank
Charge
One-Target
Melee
3
Darkspear Troll
Serpent Sting
Gain Poison.
One-Target
Ranged
3
S.A.F.E. Pilot
Gnomish Cloaking Device
Deploy from the explosion with Stealth and Ambush.
Elemental
Unbound
AoE
Ranged
2
Quilboar
Tunnel Vision
Deploy much more quickly.
Unbound
Resistant
Cycle
Tank
One-Target
Melee
3
Whelp Eggs
Flame Burst
Damage nearby enemies when hatching.
Elemental
Unbound
Hatching
Squad
Flying
3
Harpies
Infectious Swipes
Gain Poison.
Fast
Squad
Flying

About This Deck

Warcraft Rumble Cairne Dungeon Destroyer Deck:
  • Cairne Bloodhoof (Plainsrunning)
  • Stonehoof Tauren (Momentum)
  • Darkspear Troll (Serpent Sting)
  • S.A.F.E. Pilot (Gnomish Cloaking Device)
  • Quilboar (Tunnel Vision)
  • Whelp Eggs (Flame Burst)
  • Harpies (Infectious Swipes)

Video

No Video Provided

Guide

This Cairne Bloodhoof deck is excellent for all dungeons and PvE alike. You will deploy an extremely fast Cairne Bloodhoof that can usually handle its own. Supplement with versatile units to push in a lane and get to the boss. Once at the boss, drop Whelps, nuke with S.A.F.E Pilot, and send in the Harpies. GG.

  • Stonehoof Tauren: Solid tank that destroys squishy ranged units.

  • Darkspear Troll: High damage ranged Horde unit. Can swap this out with another mini like Frostwolf Shaman.

  • S.A.F.E Pilot: Extremely versatile mini that provides AoE damage, extra nuke damage on the boss, and the ability to snag chests for extra gold

  • Quilboar: Cycle/unbound mini that can tank towers or take aggro right before your Harpies get to the fight.

  • Whelps: Whelps with Flame Burst are great. Use them to either take out large groups of ground units, or to nuke a boss. Couple with the Quilboar and S.A.F.E Pilot for some quick boss killing action.

  • Harpy: Harpies are the main damage dealer. An unchecked group of Harpies with Poison deals insane damage against units, towers, bosses, and anything inbetween. A strategy I like to use is to summon a Quilboar immediately before a Harpy engages, so it takes aggro while the Harpy can dish out the DPS.

This deck can clear Dungeon Level 22 for a full gold deck. You may run into issues if you are under-leveled for the content you are trying. I would spend gold leveling up Stonehoof, Quilboar, Whelps, and Harpies, as these units are used in many decks, regardless of leader.